Choice 1. Water, Food, or Shelter. Water leads to Choice 3, Food leads to Choice 2, and Shelter leads to Choice 4.
Choice 2. Look Closer or Walk Away. Both lead to Choice 5.
Choice 3. Food or Shelter. Food leads to Bad Ending 1 while Shelter leads to Choice 4.
Choice 4. Food or Water. Food leads to the only Choice of Water while Water leads to Choice 6.
Choice 5. Water or Shelter. Water leads to Bad Ending 2 while Shelter leads to Choice 4.
Choice 6. Forest or High Ground. Forest loops to High Ground which leads to Choice 7.
Choice 7. Tunnels or Mountain. Mountain leads to Choice 8 while Tunnels leads to Choice 14.
Choice 8. Traverse Snow or Rock Climb. Rock Climb leads to Choice 9 while Traverse Snow leads to Choice 16 with no light.
Choice 9. Push on or Acclimate. Both lead to Choice 10 but will affect later results
Choice 10. Make Noise or Stay Quiet. Both lead to Choice 11 but can affect a key path at the end of the film.
Choice 11. Chimney Climb or Switch Back. Both lead to Choice 12 if you Acclimate and instruct to Make Noise. Both lead to Choice 13 if you Acclimate and instruct to stay quiet. Both lead to Choice 14 if you Push On.
Choice 12. Throw Rope or Rappel Down. Throw Rope leads to Good Ending 1 while Rappel Down leads to Good Ending 2.
Choice 13. Tracks or Blood. Tracks leads to Good Ending 3 while Blood leads to Bad Ending 3.
Choice 14. Use Light or Save for Later. Use Light leads to Choice 14 while Save for Later leads to Choice 17
Choice 15. Stairs or Tunnel. Stairs leads to Choice 10 while Tunnel leads to Choice 16 with no light.
Choice 16. Cockroach or Millipede. Both lead to Bad Ending 4 if you used the light right away or Choice 13 if Saved for later.
Choice 17. Knots or Tiles. Both lead to Choice 16 with light.